Live Client Learning Marketing

ADMS 4211
Closed
York University
Toronto, Ontario, Canada
Work Integrated Learning Specialist
(9)
4
Timeline
  • January 18, 2021
    Experience start
  • March 24, 2021
    Presentation to Client Judges Panel
  • April 2, 2021
    Experience end
Experience
5 projects wanted
Dates set by experience
Preferred companies
Canada
Startup, Social Enterprise, Non profit, Large enterprise, Small to medium enterprise
Entertainment, Hospitality, Business services, Telecommunications, Apparel & fashion, Government, Technology, Education, Food & beverage, Environment, Retail, Manufacturing, Energy, Real estate, Arts, Automotive, Consumer goods & services, Non-profit, philanthropic & civil society, Hospital, health, wellness & medical, Marketing & advertising, Travel & tourism, Airlines, aviation & aerospace, Cosmetics & beauty, Events services, Liquor, wine & spirits, Media & production, Public relations & communications, Human resources & recruitment, Publishing & printing, Sports & fitness

Experience scope

Categories
Communications Market research Marketing strategy
Skills
digital marketing branding competitive analysis business strategy marketing strategy
Student goals and capabilities

The Live Client Learning (LCL) Marketing course is a 13-week long experiential learning program from YorkU offered once a year, that is an opportunity for companies to share their marketing challenge with top marketing students. Students who apply into the program are screened and interviewed for their skill, will and interest to withstand the rigor of this program. 10 top students (divided into 2 competing teams) dive into the marketing challenge and present a go-to-market strategy to the companies' business/marketing leaders, who judge their presentations.

Due to time limitations and criteria of the program, a maximum of only 5 companies can participate in this program. Key marketing leaders of each company are invited to engage at least twice with students online: 1st to brief the teams and then to judge their presentations. The students are engaged to work on a live marketing challenge and companies walk away with a go-to-market strategy and creative marketing solutions.

Students

Students
Undergraduate
Any level
10 Students
Project
50 hours per Student
Students self-assign
Teams of 5
Expected outcomes and deliverables

Project report, activation samples of relevant marketing challenge (A template of a Marketing Brief will be provided to the participating company as a guide)

Project timeline
  • January 18, 2021
    Experience start
  • March 24, 2021
    Presentation to Client Judges Panel
  • April 2, 2021
    Experience end

Project Examples

Requirements
  • Short-term go-to-marketing strategy
  • Integrated Marketing Communications Plan and Activation (Advertising, Digital, Social media, Brochures, collateral)
  • Website/Digital Strategy
  • Brand Strategy and Design
  • Consumer Market Research

Additional company criteria

Companies must answer the following questions to submit a match request to this experience:

  • Q - Checkbox
  • Q - Checkbox
  • Q - Checkbox
  • Q - Checkbox