2D-Game Project (COMP 214)
Timeline
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November 7, 2022Experience start
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February 25, 2023Experience end
Experience scope
Categories
Operations Project management MediaSkills
software project management computer programming video game designSaskatchewan Polytechnic Business Information Systems (BIS) students explore project management through game design. Do you have a promotional game idea for your organization or business? Would you like a small interactive app for training or to increase engagement? A team of our students may be able to help!
Students
Students must complete a minimum viable product in the form of a complete and working video game. They must also document the project management process as to how they achieved this minimum viable product and present to the process and product to their clients.
Product deliverable typically includes any title screens, option menus, game play levels, credits, sprites, animations, sounds etc. requested by the project sponsor. It also includes all supporting project documentation.
Project timeline
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November 7, 2022Experience start
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February 25, 2023Experience end
Project Examples
Requirements
Games are typically 2-D and can be targeted at Desktop, Web Browsers and/or phones. Here are some examples of past projects:
Male Contraceptive Initiative inc:
https://videos.saskpolytech.ca/playlist/dedicated/202823983/1_nj0nlcm4/1_jhbdsx9w
Shore-Buddies
https://videos.saskpolytech.ca/playlist/dedicated/202823983/1_nj0nlcm4/1_5e61f0on
Additional company criteria
Companies must answer the following questions to submit a match request to this experience:
Provide a dedicated contact who is available to answer periodic emails or phone calls over the duration of the project to address students' questions.
Be available for a quick phone call with the instructor to initiate your relationship and confirm your scope is an appropriate fit for the course.
Timeline
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November 7, 2022Experience start
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February 25, 2023Experience end